TEC Logo: February 2017

Another recent project through Technicolor was the treatment for their TEC logo, which will play at the beginning of VR and AR content.  Music and Sound Design: Johaness Hammers, Mix: Scott Gershin.

You can read more about the TEC center here:

http://tec.technicolor.com

Plants vs Zombies Heroes: October 2016

I was so happy to contribute sound design to the UI portion of this wonderful game during my time at Formosa Interactive in 2015.  PvZ website here.

Amazing work from:  Becky Allen, Composer and Audio Director and her outstanding audioteam; Luca Fusi, Damian Kastbauer, RJ Mattingly, Jaclyn Shumate, Sound Rangers, Scott Gershin, Shannon Potter, and Stan Lepard.  #PvZHeroes #PlantsvsZombies

Grandma's Cats Are Trying To Kill Her - Season 2: September 2016

Grandma's Cats Are Trying To Kill Her - entire Season 2 is now on DreamworksTV for your viewing pleasure!  So much fun working with Psyop on this animated series.   My duties on this season were music supervision, sound design, and mix.  Special thanks to Amanda Miller of Psyop, the animators at Fat City Films, and of course DreamworksTV.  #dreamworkstv #psyopproductions #animation #fatcityfilms.

XQ Super School Project: July 2016

I just licensed a track that will run across 4 spots for the XQ Super School Project campaign, currently running on PBS.  XQ is all about re-thinking and elevating education, specifically through high school.  I'm very happy to be a part of this - http://xqsuperschool.org/

WeMonster! Tencent Mobile Game Sound Design: June 2016

WeMonster! -   A Tencent Mobile Game I worked on, which won a Game Audio Network Guild (G.A.N.G.) award for Best Sound Design in a Casual/Social Game.

I contributed sounds to the UI screens and the Boss Battles.  The attention to detail in these handheld games is impressive.  Congrats to the sound team at Tencent!

Scott Gershin: Creative Director, Bryan Celano: Supervising Sound Designer and Debbie Gonzalez:  Producer, through Formosa Interactive.

Tencent China Video Game Sound Design: April 2016

One of the projects I worked on while freelancing at Formosa Interactive - My duties on this game included sound design for the UI, Weapons and Boss Cut Scenes.  Bryan Celano was the Sound Supervisor and Debbie Gonzalez produced.  This game is China-only for now and is published by Tencent.